Your code looks good, and it matches exactly with mine (except for the IP address of course), so you followed the correct steps. This leaves only the network connection and the target which differ. So, but you probably already did that, double check all IP settings (netmask and gateway etc). Also check on your dev machine if whether the firewall is intercepting. If all is correct than the only thing I can think of, is that there is a firewall is running on the target or the target blocks something. You could add code to see whether the server side code accepts the socket connection...
Let me know if I need to perform some test for you. If you find and fix the error please ping back so it can help others...
Thanks
Looks good
Hi Mark,
Your code looks good, and it matches exactly with mine (except for the IP address of course), so you followed the correct steps. This leaves only the network connection and the target which differ. So, but you probably already did that, double check all IP settings (netmask and gateway etc). Also check on your dev machine if whether the firewall is intercepting. If all is correct than the only thing I can think of, is that there is a firewall is running on the target or the target blocks something. You could add code to see whether the server side code accepts the socket connection...
Let me know if I need to perform some test for you. If you find and fix the error please ping back so it can help others...
Thanks